ViMM Project: Consultation for the final version of the Manifesto on Digital Cultural Heritage

Dear colleague, Thank you very much for your registration on our platform and for all the help and support so far. As you may know, ViMM is on the stage to develop the project’s Manifesto. Building on the results from its seven (7) Thematic Areas and their Working...

Making Waves in VR

What would it feel like to navigate a virtual environment manifesting the collective dream of a large artistic community? That is the question the lucid dreamers at Oscillations seek to answer. Oscillations is a movement and media arts production company capitalizing on the latest developments in VR and AR, neuroscience, and the performing arts to create a new wave of immersive content. In an imagination-constrained field of so-called “AAA” VR content characterized by crass corporate marketing, first-person Pixar knockoffs and brain-dead zombie fests, Oscillations’ idiosyncratic work is a stimulating cocktail of aesthetic idealism, scientific rigor and business acumen.

Faces of Frida Kahlo

Frida Kahlo is considered one of Mexico’s and world’s greatest artists. She took up painting after a bus accident left her severely injured and developed an iconic series of self-portraits that made her one of the most recognised artists of the 20th century

Angela Merkel about digital responsibility of Facebook and Google at the ITB Berlin 2018

The focus on getting data protection right to protect individuals’ privacy has been put into sharp relief thanks to GDPR.

As the dominant search engine, with an estimated 90 percent global market share, using free personnel data for a market expansion and a profit, especially Google and Facebook are criticized and put under a question by Angela Merkel as well.

Portable 3D scanners: HandySCAN 3D

The HandySCAN 3D™ handheld scanners of new generation have been optimized to meet the needs of product development and engineering professionals on the lookout for the most effective and reliable way to acquire 3D measurements of physical objects.

Creaform’s flagship metrology-grade scanners underwent a complete re-engineering, building on its core assets. They are now more portable and they are faster at delivering accurate and high resolution 3D scans while remaining overly simple to use. Yet, it is their true portability that has changed the rules and set a whole new trend in the 3D scanning market.

How Can Museums Use Virtual Reality?

Virtual reality has been going through yet another cyclical revival driven largely by improvements in hardware resulting in a new surge of public interest. But how can museums use virtual reality? Where are the truly exciting opportunities for museums? And how do we get beyond just having to manage visitor expectations and the resultant problems with ‘more tech’?

Are museums the best place to find innovation in AR?

Museums have proven to be some of the most exciting testing grounds for augmented reality. The cultural sector is taking major leaps towards embracing new technology, which is coming as a great benefit to those of us who enjoy travelling and learning about the cultural world around us.

Cuseum is a platform that helps museums and cultural organisations engage with their visitors through technology and apps

Story of the forest

Created by the renowned Japanese digital art collective teamLab, Story of the Forest is an immersive installation that transforms 69 drawings from the William Farquhar Collection of Natural History Drawings into three-dimensional animations.

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