CASE STUDIES All3DApplicationsArchaeologyAugmented RealityAvatarCitizen ScienceDigitizationDocumentationGamificationHolographicImmersiveInteractionMotion CaptureMuseumsParticipationResearchRestorationScanningSimulationSocialStorytellingUser ExperienceVirtual HeritageVirtual RealityVirtual Reconstructions Into the Wild: An Immersive Virtual Adventure A cognition-centered approach for delivering personalized cultural-heritage experiences Virtual Lady Ada, an interactive museum exhibition EMOTIVE PROJECT: THE EXPLORATION OF EGALITARIANISM DIGITAL EDUCATION KIT* EMOTIVE HUNTERIAN MUSEUM DIGITAL STORYTELLING ABOUT THE ANTONINE WALL* CEPROQHA: Cost-Effective Preservation Of Qatar Cultural Heritage Through Advanced Holoscopic 3D Imaging And Data Science “Adventure Soil Life” – A virtual journey through an unknown world David Bowie Is App Literary Myths in Mixed Reality Invisible Cities – Invisible Italy 360 True Augmented Reality Virtual Characters for Digital Cultural Heritage Applications VR Reconstruction of Tel-el-Daba, a Puzzle in 4D The 4D-CH Calw Project The Contributions of Computational Imaging Methods in Archaeology: A Case Study in Termessos (Turkey) DIGITAL CULTURAL AND HISTORICAL HERITAGE OF PLOVDIV MUNICIPALITY PROJECT, BULGARIA Case Study For Virtual Reality (VR) Application Of Gamified Restoration Of Archaeological Sites Case Study For Augmented Reality (AR) Application Of Portals For The Preservation Of Cultural Heritage Holographic and Augmented Reality simulations for cultural heritage APROPA CULTURA: AN ONLINE PLATFORM FOR THE ACCESSIBILITY TO CULTURE OF SOCIAL GROUPS AT RISK Private foundations in digital heritage: the case of Mon Sant Benet (Sant Fruitos de Bages, Catalonia) The new permanent exhibition of the prehistory department of the Museum of Natural History in Vienna Hauger, Haller, Hav The permanent exhibition of the Midgard Viking Center in Borre, Norway An e-book as an Interactive Digital Heritage Experience 3-Dimensional Computed Tomography Scanning of Musical Instruments Understanding digitization of cultural heritage objects Secrets of the Past: Dion An EEG-based Evaluation for Comparing the Sense of Presence between Virtual and Physical Environments “We hunters” – interactive digital experience at the “abrics de l’ermita” center for the interpretation of rock art (Ulldecona, Catalonia) Carnuntum Augmented Reality mobile application Virtual Reconstructions in Transnational Research Environments – the Web Portal: Palaces and Parks in Former East Prussia Meet Vincent Van Gogh Experience Meeting Rembrandt: Master of Reality Modigliani VR Experience: The Ochre Atelier Building knowledge graphs to access and understand historical scientific manuscripts Citizen Science in Humanities | Unlocking the Knowledge of the Crowd ASINOU MULTIPLE-USES OF 3D MODELS OF A HISTORIC MONUMENT ArtLens at the Cleveland Art Museum Case Study for True Augmented Reality (AR) application in Industrial Museum and Cultural and Educational Center in Thessaloniki Immersive VR/AR Museum Guide Questionnaire on a VR user experience Case study for Animating Virtual Human 3D Image Based Scanning Co-Design of a Virtual Heritage Experience A VIRTUAL RECONSTRUCTION OF AN IRON AGE TOWN mobile, rapid reconstruction for VR heritage simulation Documenting challenging objects in archaeology TOWARDS HOLISTIC DIGITAL DOCUMENTATION A VIRTUAL TOUR OF THE BERLIN BODE-MUSEUM Share this:TwitterFacebookLike this:Like Loading...