A Virtual Reality Experience by Frederick Baker WED, 07.02.2018–SUN, 07.10.2018, MAK PERMANENT...Read More
Museums are looking at the best attendance they’ve ever had, as technology completely revolutionizes the consumption of art.
A range of new gadgets are being added to their collections, like iPad-guided gallery tours, eye-tracking devices to track gaze, and symbol decoding software.
In the app, children and LEGO fans can explore and control virtually enhanced animated versions of LEGO models in real-world environments, making and playing out their own unique stories and adventures.Read More
Till now, several case studies with neuroscience and psychology research articles have been introduced about how to deepen those researches related to education, marketing, healthcare, and gaming fields by combining human physiological data such as electroencephalography (EEG) and pupil information with VR. Recently, the validity of combining EEG with VR in studying language processing in naturalistic environments has been confirmed.Read More
The “Centre for Digital Heritage in Museums” (“Zentrum für Digitale Kulturgüter in Museen” – ZEDIKUM) of Staatliche Museen zu Berlin – Stiftung Preußischer Kulturbesitz (Berlin, Germany) is a interdisciplinary...Read More