identifies and assesses emerging technical issues, innovations and tools which can improve the ‘digital encounter’ and help establish the main technical ‘pipelines’ for Virtual Museums different, adapted ways to bridge the physical and the digital world depending on the user location.

Working Groups:

WORKING GROUP 2.1 – TECH AND TOOLS

WORKING GROUP 2.2 – MEANINGFUL CONTENT VS THE REAL WORLD

WORKING GROUP 2.3 – FUTURE IN MIND

Experts:

Recent Posts:

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