HTC launches new VR Headset, the VIVE Cosmos
Introducing VIVE Cosmos, a new premium PC VR system, and a vision of the virtual future. It...
Read Moreby konstantin | Jan 22, 2019 | Technologies | 0 |
Introducing VIVE Cosmos, a new premium PC VR system, and a vision of the virtual future. It...
Read Moreby konstantin | Jan 22, 2019 | Projects, Publications, Technologies | 0 |
30 000 years ago Sungir people — European early modern humans — were living on the territory of...
Read Moreby konstantin | Dec 21, 2018 | Projects, Technologies | 0 |
Virtual Reality (VR), sometimes called Virtual Environments (VE) has drawn much attention in the last few years. Extensive media coverage causes this interest to grow rapidly. Very few people, however, really know what VR is,...
Read Moreby konstantin | Dec 21, 2018 | Publications | 0 |
This study aims to investigate the impact of Virtual Reality (VR) and Augmented Reality (AR) on overall visitor experience in the context of museum. In tourism research, few attempts have been made to examine factors enhancing...
Read Moreby konstantin | Dec 21, 2018 | Opportunities, Projects, Publications, Technologies | 0 |
Recent advances in virtual reality (VR) technology allow for potential learning and education...
Read Moreby Andreas Richter | Nov 20, 2018 | - | 0 |
While real museums and exhibitions have to deny access to more visitors for security reasons and to avoid overcrowding, we expect virtual museums and exhibitions to be visited by an enormous number of people in the future....
Read Moreby konstantin | Sep 5, 2018 | Events | 0 |
Error – The art of imperfection, Ars Electronica Festival 6.-10.-09.2018, Linz, Austria At...
Read Moreby Petja Janžekovič | Aug 31, 2018 | Projects, Technologies | 0 |
Over two years, a group of Japanese high school students has been painstakingly producing a five-minute virtual reality experience that recreates the sights and sounds of Hiroshima before, during and after the US dropped an atomic bomb on the city 73 years ago today.
Read Moreby Petja Janžekovič | Aug 31, 2018 | Projects | 0 |
Adobe’s artist in residence explains how augmented reality proved to be the perfect medium to express herself.
Read Moreby Petja Janžekovič | Aug 23, 2018 | Projects | 0 |
Authors ventured into Germany’s industrial heartland, scanning the tunnels of Prosper Haniel to preserve this piece of industrial history in volumetric & photorealistic VR for the generations to come.
Read Moreby Petja Janžekovič | May 22, 2018 | Projects | 0 |
Created by the renowned Japanese digital art collective teamLab, Story of the Forest is an immersive installation that transforms 69 drawings from the William Farquhar Collection of Natural History Drawings into three-dimensional animations.
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