looks at ways in which VM can support the economic and social development of the Cultural Heritage sector by capitalising on developments such as the growth of the VR/AR market and identifying key drivers of demand across all sectors.

 

Working Groups:

WORKING GROUP 5.1 – USES AND SECTORS

WORKING GROUP 5.2 – POLICIES AND STRATEGIES

WORKING GROUP 5.3 – CONTINUOUS ASSESSMENT OF VMS

Experts:

Recent Posts:

Augmented reality In Museums: 6 Success Stories

Museums play an important role in society. They bear the significant task of collecting, preserving, researching and presenting objects and materials of historical importance. This responsibility means that museums traditionally take happenings of the past and display them in a contemporary setting with the purpose of bringing knowledge and enjoyment to the public. Even though […]

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Digital innovation can enhance cultural heritage, hears conference

Digitalisation has a role to play in the conservation and promotion of modern-day cultural heritage but should enhance real-life experiences, rather than replace them, experts say. The Innovation and Cultural Heritage conference, held in Brussels on 20 March 2018, brought together a diverse range of researchers from the fields of science, technology, archaeology, social sciences […]

Posted in TA2 - Directions, TA3 - Documentation, TA5 - Demand, Technologies | Leave a comment

Screen Time? How about Creativity Time?

Rather than trying to choose between high-tech, low-tech, and no-tech, parents and teachers should be searching for activities that will engage children in creative thinking and creative expression.

Posted in TA2 - Directions, TA4 - Dimensions, TA5 - Demand, Technologies | Leave a comment

Browser-based augmented reality

Thanks to Google and Apple’s new AR frameworks and the hype generated when major companies promote a new technology, augmented reality is currently enjoying its moment in the sun. Until now viewing AR has required dedicated apps, but new platforms are emerging that enable users to view 3D models in augmented reality using nothing more than a web browser.  […]

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EU public consultation on Europeana

Europeana (europeana.eu) is Europe’s digital platform for cultural heritage.

Posted in Opportunities, Projects, TA1 - Definitions, TA2 - Directions, TA3 - Documentation, TA4 - Dimensions, TA5 - Demand, TA6 - Discovery, TA7 - Decisions | Leave a comment

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