looks at ways in which VM can support the economic and social development of the Cultural Heritage sector by capitalising on developments such as the growth of the VR/AR market and identifying key drivers of demand across all sectors.
The user benefits and disadvantages of the new Copyright Directive’s effects on nine different issue areas are analysed on the website Communia. Museums and other cultural heritage institutions are deemed to benefit from the new directive when it comes to serving their users online. Read more…
The application window for Horizon 2020 funding programme will close on 14 March 2019. Two funding strands are of special interest to the museum sector. 1.Collaborative approaches to cultural heritage for social cohesion Apply by clicking here and find more information below. “While a key mission of the cultural heritage sector is to provide inclusive access, […]
The Time Machine FET Flagship builds a Large Scale Simulator mapping 2000 years of European History, transforming kilometres of archives and large collections from museums into a digital information system. These Big Data of the Past are common resources for the future that will have a huge cultural, economical and societal impact. Researchers from all […]
A very nice collection of 3d scanned objects, sites and monuments in italy has been made available with the help of 3d archaeo lab. The objects can be viewed and selected items can be downloaded for non commercial use. Site link
Pimax VR Headset is offering the highest resolution on the market featuring a 8K display ( 2 x 3820 x 2160 pixels) with over 16 million pixels lighting up a clear world Richer details present a more vivid world of VR Even Unable to distinguish between virtual and real Get rid of the SDE(Screen-door Effect). […]