addresses the need for Virtual Museums to focus on cutting edge 3D and VR/AR technology.
Image source: https://www.europeana-space.eu/pop-up-museum/ Pop-Up Museum – Where Digital meets Physical The Pop-Up Museum offers cultural institutions and content holders in general the opportunity to showcase their digitised collections and to engage new and existing audiences with effective virtual exhibitions. After accomplishing the task of creating 6 thematic pilots to showcase creative reuse of digital cultural heritage, […]
How does one collect virtual reality? Yet as the possibilities of virtual reality develop, and VR artwork along with them, the art world is forced to wrestle with how to sell and care for such unique creations. Certain artists have a vested interest in hosting their VR creations online, where anyone can access them. “The […]
Image Source: Tumisu on Pixabay Virtual Reality is a powerful and intimate technology. Because of this, considerations must be made by developers to mitigate any abuse or bullying inside VR platforms. In a VR world, the experience of embodying your avatar is much more visceral than in traditional video games. Someone violating the personal space […]
Impact of changing perspective in domestic violence through VR The role of empathy and perspective-taking in preventing aggressive behaviors has been highlighted in several theoretical models. In this study, we used immersive virtual reality to induce a full body ownership illusion that allows offenders to be in the body of a victim of domestic abuse. […]
The Chronos Group known for the release of new Web, Mobile and Desktop 3D Standards has released a new Standard for AR/VR, the Open XR Standard. From the Chronos Website: “OpenXR seeks to simplify AR/VR software development, enabling applications to reach a wider array of hardware platforms without having to port or re-write their code […]