addresses legal, technical and conceptual definitions relevant to Virtual Museums. A common understanding and language is needed in order to have a fundamental basis and reach common standards; modernize the legal framework; promote re-use; identify research and innovation needs; and obtain complementary investments. Above all, sound and effective policy discussion needs to be founded on solid common understandings.

Working Groups:

WORKING GROUP 1.1 – WHAT IS A VIRTUAL MUSEUM?

WORKING GROUP 1.2 – METADATA, TERMINOLOGY AND IDENTIFIER STANDARDS

WORKING GROUP 1.3 – PARTNERING WITH INTERNATIONAL ORGANISATIONS

Experts:

Recent Posts:

Is it AI or a Circus Automaton? Alter 3 conducted “Scary Beauty“, a German debut performance with the Japanese Philharmonic Düsseldorf and Keiichiro Shibuya (piano)

Image credit: Monika Ritterhaus, tanzhaus nrw Here comes another example of humanoid robotics: Alter 3. Jointly developed by laboratories studying artificial life at Osaka University and the University of Tokyo, Alter is powered by a neural network. Uniquely, the robot decides to move on its own, waving its arms, fingers, the upper torso, and its […]

Posted in TA1 - Definitions, TA2 - Directions, TA6 - Discovery, Technologies | Comments Off on Is it AI or a Circus Automaton? Alter 3 conducted “Scary Beauty“, a German debut performance with the Japanese Philharmonic Düsseldorf and Keiichiro Shibuya (piano)

Is it AI or a Circus Automaton? Sophia, the world hottest robot at the Meta Marathon in Düsseldorf (Germany)

Image credits: Seer, Emotions © Takayuki Todo Live, love, party, and work with robots from March 15 to March 17, 2019, the META MARATHON 2019 was dedicated to the subject of robotics. Not only could visitors participate in workshops, talks, and performances, they could also share their living space with robots, including the opportunity to spend […]

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NEMO: Benefits and Disadvantages of the new Copyright Directive for Museums

The user benefits and disadvantages of the new Copyright Directive’s effects on nine different issue areas are analysed on the website Communia. Museums and other cultural heritage institutions are deemed to benefit from the new directive when it comes to serving their users online. Read more…

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Mash it, move it, improve it! – Upcoming Cultural Hackathon Coding da Vinci Süd

The cultural Hackathon Coding da Vinci comes for the first time to the south of Germany, to Bavaria and Baden-Württemberg. The event will begin with a kick-off at the Munich City Library on 6 and 7 April 2019.  The results will be presented to the public at a large closing event on 18 May 2019 in […]

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CARNIVAL – INTANGIBLE CULTURAL HERITAGE IN DIGITAL ENVIRONMENTS

Image credit: Museum Narrenschopf Dürrenheim   Museums of Swabian-Alemannic Fastnacht How can intangible aspects of cultural practices and customs be experienced digitally and the knowledge about them mediated interactively? The carneval museums Fastnachtsmuseum Narrenschopf and Fasnachtsmuseum Schloss Langenstein are exploring exactly this topic as a part of the museum4punkt0 project that is sponsored by the […]

Posted in Projects, TA1 - Definitions, TA2 - Directions, TA3 - Documentation, Technologies | Tagged , , , , , , | Comments Off on CARNIVAL – INTANGIBLE CULTURAL HERITAGE IN DIGITAL ENVIRONMENTS

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