Project Skill: Photogrammetry

VR Reconstruction of Tel-el-Daba, a Puzzle in 4D

Abstract The aim of the ‘A Puzzle in 4D’ project is to provide long-term preservation for the rich archaeological resources of the excavations at Tell el Daba in Egypt. Digital and non-digital excavation data will be enriched with metadata and prepared for long-term archiving and open-access online publication. Keywords VR Reconstruction, Virtual Archaeology, VR Sites, Digital Reconstruction, Aegypt, Keyword_01, Keyword_02, Keyword_03, Keyword_04,..Keyword_n The overall aim of the A Puzzle in 4D project is the digital long-term preservation of the knowledge and information from the Austrian excavations at Tell el Daba by preparing them for long-term archiving based on national...

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The Contributions of Computational Imaging Methods in Archaeology: A Case Study in Termessos (Turkey)

Abstract THE CONTRIBUTIONS OF COMPUTATIONAL IMAGING METHODS IN ARCHAEOLOGY: A CASE STUDY IN TERMESSOS (TURKEY) This study focuses on the application of digital imaging methods, Photogrammetry (Structure from Motion) and Reflectance Transformation Imaging (RTI) on a columnar sarcophagus located in the ancient city of Termessos (Turkey), E-1 necropolis. The work carried out on the sarcophagus produced results that contributed to the clarification of controversial issues from previous studies. With the help of the methods described here, figures depicted on the sarcophagus could be clarified and missing parts of the inscriptions could be added. The study shows the importance of...

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