Project Category: Virtual Heritage

Carnuntum Augmented Reality mobile application

Abstract Bringing the romans remains to life using the latest technology at the site of the former roman capital of Carnuntum, Austria is one of the main goals of the archaeological park carnuntum. In 2018 it was therfore decided to invest into the production of an augmented & immersive reality application for mobile devices, bringing in the gathered and scientifically publicized data sets and spread the knowledge to a wider public. CarPK2018 from 7reasons Medien GmbH on Vimeo. Keywords Virtual Tours, VR, AR, Immersive Reality, Archaeology Carnuntum Augmented Reality mobile application Bringing the romans remains to life using the...

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Virtual Reconstructions in Transnational Research Environments – the Web Portal: Palaces and Parks in Former East Prussia

Abstract This case study of excellence presents an online accessible virtual museum based on a virtual research environment (VRE) for 3D reconstructions in the context of spatial and historical research projects. The international project “Virtual Reconstructions in Transnational Research Environments – the Web Portal: Palaces and Parks in Former East Prussia”  examines the process of computer-based 3D reconstruction and web-based visualisation of lost architecture and interior decoration and proposes technical solutions not only to ensure  transnational multi-disciplinary collaboration of experts and easy usability for the broad public but also to tackle central issues of 3D reconstructions such as transparency...

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Case Study for True Augmented Reality (AR) application in Industrial Museum and Cultural and Educational Center in Thessaloniki

Abstract This case study presents an innovative way of presenting artefacts and exhibitions in general, in a museum. This way is called “True Augmented Reality (AR)”. Specifically, this case study provides information about True AR and its adaptation to a real museum (the Industrial Museum and Cultural and Educational Center in Thessaloniki). True AR is a new innovation and evolution of Virtual Museums. Lately, the main technologies that are used in Virtual Museums are Virtual Reality (VR), Augmented Reality (AR) and holographic Augmented Reality. This case study allows the most important innovation of True AR, which is the fact...

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Co-Design of a Virtual Heritage Experience

Abstract In this case of excellence, we present the design of a site-specific virtual heritage experience for a bomb shelter dating from the Spanish Civil War, known as Refugi 307. In order to maximize impact, we followed a co-design approach to analyse the project requirements for an educational experience for primary school students. In this way we included in the design the different needs and viewpoints of the involved stakeholders (students, teachers, curators, guides and interaction designers). The prototype was based on a novel Augmented Reality interaction paradigm, called World as Support. The goal was to complement the current...

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TOWARDS HOLISTIC DIGITAL DOCUMENTATION

Abstract The emergence of a holistic approach to monument documentation is inextricably associated with the term ‘monument’, the quest of its meaning and its interpretation to the people involved in the documenta-tion of the past. The main reason is the necessity to set tangible heritage in its wider context, and relate it with its physical environment and its intangible aspects (spiritual, political and social values) [1–3]. In this way, a monument can be seen as a whole, within a place with a soul – a genius loci [4]. This example focuses on the holistic approach taken to documentation activities...

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