Project Category: Virtual Heritage

Private foundations in digital heritage: the case of Mon Sant Benet (Sant Fruitos de Bages, Catalonia)

Abstract Sant Benet de Bages (Fig. 1) is a Romanesque monastery located in the village of Sant Fruitós de Bages, 60 km north of Barcelona in Catalonia. From 1998 to 2007, the Món Sant Benet project was designed, developed, and implemented by an interdisciplinary team lead by Caixa Manresa with the aim to become a tourist reference and to foster economic development in the central region of Catalonia. The visitor experience, very innovative at that time, consists of a series of guided tours adapted to different audiences, which presented the history of the monastery and of Catalonia through self-contained...

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The new permanent exhibition of the prehistory department of the Museum of Natural History in Vienna

Abstract The permanent exhibition of the prehistory department of the Museum of natural history in Vienna has been completely renewed constituting a wide range of new approaches of didactics by making use of new technologies and concepts. 7 Reasons has been contracted to challenge the integration of new media solutions resulting in 26 diffferent setups for hardware, models and contents. Keywords: Virtual Museum, Virtuality in Museums, Museum, Augmented Reality, VR, AR, XR, Projections, Display, Virtual Reconstructions Virtual Museum, Virtuality in Museums, Museum, Augmented Reality, VR, AR, XR, Projections, Display, Virtual Reconstructions The new permanent exhibition of the prehistory department of...

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Hauger, Haller, Hav The permanent exhibition of the Midgard Viking Center in Borre, Norway

Abstract 7Reasons together with the Ludwig Bolzmann Institute of Archaeological Prospection and Virtual Archaeology (LBI Arch Pro) has undertaken the production of the new permanent exhibition at Borre Historical Center and its Site which consisting of various Augmented Reality Stations, Large Scale Projections, and an Interactive Movie show as well as the necessary content production. Keywords Augmented Reality, Large Scale Projections, Replicas, 180° Projections, Virtual Environments Hauger, Haller, Hav The permanent exhibition of the Midgard Viking Center in Borre, Norway Vestfold hosts some of the most famous Viking Age sites like the well-known ship burials at Oseberg and Gokstad....

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Secrets of the Past: Dion

Abstract Secrets of the Past: Dion is a mobile and PC videogame for children that simulates the work of archaeologists in ancient Dion, a city with a thousand years of history situated at the foothills of Mount Olympus in Greece. The game also offers access to and a context for the view of high-quality 3D reproductions of ancient artefacts found in the city’s Villa of Dionysus. Keywords Video Games, Simulation, Archaeology, Cultural Heritage, Photogrammetry Become an archaeologist and lead an excavation at the ancient Greek city of Dion! Your goal is to unearth the treasures of the Villa of...

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“We hunters” – interactive digital experience at the “abrics de l’ermita” center for the interpretation of rock art (Ulldecona, Catalonia)

Abstract This article presents the “We Hunters” interactive experience, which aims to disseminate the UNESCO World Heritage rock art of Ulldecona (Catalonia) in a playful way. The multi-user touch surface is displayed at the Center for the Interpretation of Rock Art “Abrics de l’Ermita” (CIAR) since 2008 and constitutes a pioneering example of interdisciplinary collaboration, viability of low-cost project, and institutional impact of digital technologies applied to Cultural Heritage. Keywords Rock Art, multi-user surfaces, impact assessment The Rock Art of the Mediterranean Basin on the Iberian Peninsula is considered the largest set of rock-art representation in Europe and was...

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