Project Category: User Experience

Meeting Rembrandt: Master of Reality

Abstract Rembrandt van Rijn is one of the world’s most famous painters and one of the earliest masters of creating ‘virtual reality’. Meeting Rembrandt: Master of reality gives the user a unique opportunity to experience the possibilities of VR technology through Samsung Gear VR platform. What if you could have the chance to meet Rembrandt? The user can experience living a moment in time with the famous 17th century master painter and get close up and personal as he changes history forever with his controversial painting, the Night Watch. Keywords Digital storytelling, user experience, wayfinding technology, user-interface design, art,...

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Modigliani VR Experience: The Ochre Atelier

The Modigliani VR: The Ochre Atelier reimagines Modigliani’s final Parisian studio, where he lived and worked in the final months of his life in 1919 and 1920. The experience is a digital recreation of Modigliani’s studio, which uses the actual studio space as a template. A previously undocumented space, the artist’s studio has been brought back to life through more than 60 objects, artworks and materials. Almost 100 years since the artist’s death, one can hear the words of those who knew him best, explore where the artist lived and worked, and examine two of his artworks up-close.

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ArtLens at the Cleveland Art Museum

Abstract ArtLens in the Cleveland Museum of Art has a clean and elegant UI (User Interface Design), which is exceptional for museum mobile applications. It is a real-time AR collection app, structured concerning multiple experiences and interaction of the visitor with VM. Interface is designed on a basis of being easily accessible and on a high level of user experience and user interaction. Technologies and tools are segmented on several different levels of user interaction. On-site gallery is a multifaceted, innovative experience that allows visitors to look closer, dive deeper and discover the museum’s collection using up-to-date digital technology...

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Immersive VR/AR Museum Guide

Abstract The Miocene site of Stetten near Vienna inherits the largest palaeontological oyster reef known today. Over 650 different species had been found and the excellent conservation of their remains allows a precise reconstruction of the environment and its inhabitants. In addition to a 3D reconstruction, carried out in 2014, a mobile museum guide was produced in 2017, showcasing the sites history with animated 360° scenes in an immersive stereo vision. Keywords Immersive reality, photogrammetry, laser scan, virtual reality, museums, sites, vr -headsets, questionnaire, user experience, real -time applications About 17 million years ago the Korneuburg basin near Vienna,...

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Questionnaire on a VR user experience

Abstract This case study of excellence focuses the experience of approx. 460 probands who tested an immersive reality application showcasing the famous church of St. Charles in Vienna, and gives an overview of the production process as well as an excerpt of the content of the questionnaire and its concluding outcome. KK Promo from Michael Klein on Vimeo. Keywords Immersive reality, photogrammetry, laser scan, virtual reality, museums, sites, vr -headsets, questionnaire, user experience, real -time applications. Widely considered the most outstanding baroque church in Vienna, as well as one of the city’s greatest buildings is the Karlskirche located at...

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