Project Category: Immersive

Case Study For Augmented Reality (AR) Application Of Portals For The Preservation Of Cultural Heritage

Abstract Cultural Heritage is an area that presents a great variety of opportunities for MR applications. These opportunities include storytelling (a way for visitors to learn and retain more information about the exhibitions that they explore), gamified presence (an incentivizing tool to keep them attentive during their visit) and many more. Augmented Reality is an innovative technology that can be beneficial for the preservation of Cultural Heritage. A vast variety of applications can be created about the preservation of Cultural Heritage. Not all of them, though, use the concept of AR portals. An AR application with portals could be...

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Holographic and Augmented Reality simulations for cultural heritage

Abstract This case study presents two Mixed Reality simulation technologies which can be used for cultural heritage simulations. These technologies are Augmented Reality (AR) and Holographic Mixed Reality (HMR). Augmented Reality in our case study employs both MetaioSDK and the recent ARKit while Holographic Mixed Reality uses Microsoft Hololens. Specifically, we compare the immersive experience, interaction modality, field of view and level of presence that each of these technologies provide. Our results have been first demonstrated at the Asinou church, a UNESCO Cultural Heritage monument located in Cyprus and are currently being deployed at the Greek Ministry of Culture....

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Private foundations in digital heritage: the case of Mon Sant Benet (Sant Fruitos de Bages, Catalonia)

Abstract Sant Benet de Bages (Fig. 1) is a Romanesque monastery located in the village of Sant Fruitós de Bages, 60 km north of Barcelona in Catalonia. From 1998 to 2007, the Món Sant Benet project was designed, developed, and implemented by an interdisciplinary team lead by Caixa Manresa with the aim to become a tourist reference and to foster economic development in the central region of Catalonia. The visitor experience, very innovative at that time, consists of a series of guided tours adapted to different audiences, which presented the history of the monastery and of Catalonia through self-contained...

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The new permanent exhibition of the prehistory department of the Museum of Natural History in Vienna

Abstract The permanent exhibition of the prehistory department of the Museum of natural history in Vienna has been completely renewed constituting a wide range of new approaches of didactics by making use of new technologies and concepts. 7 Reasons has been contracted to challenge the integration of new media solutions resulting in 26 diffferent setups for hardware, models and contents. Keywords: Virtual Museum, Virtuality in Museums, Museum, Augmented Reality, VR, AR, XR, Projections, Display, Virtual Reconstructions Virtual Museum, Virtuality in Museums, Museum, Augmented Reality, VR, AR, XR, Projections, Display, Virtual Reconstructions The new permanent exhibition of the prehistory department of...

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An e-book as an Interactive Digital Heritage Experience

Abstract The potential to add digital content to text on a ‘piece of paper’ creates opportunities for visualisation and enrichment of written content, storytelling and the composition of interactive narratives which draw on a holistic approach to documentation of a cultural heritage monument or site. Data from this memory of the past can generate diverse forms of multimedia such as: 3D models, images, video, audio and text. Transparent complex data can be filtered, assembled and presented in a form visible to human eye, through an installation adapted and made functional for almost any group of users, becoming a personalized...

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