Project Category: Applications

Immersive VR/AR Museum Guide

Abstract The Miocene site of Stetten near Vienna inherits the largest palaeontological oyster reef known today. Over 650 different species had been found and the excellent conservation of their remains allows a precise reconstruction of the environment and its inhabitants. In addition to a 3D reconstruction, carried out in 2014, a mobile museum guide was produced in 2017, showcasing the sites history with animated 360° scenes in an immersive stereo vision. Keywords Immersive reality, photogrammetry, laser scan, virtual reality, museums, sites, vr -headsets, questionnaire, user experience, real -time applications About 17 million years ago the Korneuburg basin near Vienna,...

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Questionnaire on a VR user experience

Abstract This case study of excellence focuses the experience of approx. 460 probands who tested an immersive reality application showcasing the famous church of St. Charles in Vienna, and gives an overview of the production process as well as an excerpt of the content of the questionnaire and its concluding outcome. KK Promo from Michael Klein on Vimeo. Keywords Immersive reality, photogrammetry, laser scan, virtual reality, museums, sites, vr -headsets, questionnaire, user experience, real -time applications. Widely considered the most outstanding baroque church in Vienna, as well as one of the city’s greatest buildings is the Karlskirche located at...

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mobile, rapid reconstruction for VR heritage simulation

Abstract This case study presents a comparison of latest software and hardware for rapid reconstruction of real humans using as an input RGB or RGB-D images, and based on this comparison is introducing the pipeline that produces high realistic reconstructions in a reasonable amount of time, suitable for real-time Virtual Reality (VR) simulations in virtual museums. Keywords Rapid reconstruction, Virtual Reality (VR), Agisoft Photoscan software, Fast Avatar Capture application, Occipital Structure Sensor Virtual characters play a fundamental role for attaining high level of believability in Mixed-reality environments and they are the key-element for transferring knowledge and presenting scenarios in...

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A VIRTUAL TOUR OF THE BERLIN BODE-MUSEUM

Abstract This case study of excellence presents how museums, memorials, and cultural heritage institutions running on a limited budget can develop a virtual panoramic tour with basic functionalities like navigation, zooming, information hotspots, and integrated links to websites, online databases, platforms, etc. As a ViMM best-practice example serves the project Bode 360° – A virtual tour of the Berlin Bode-Museum planned and realized by Wolfgang Gülcker. A presentation of the main components and services of Bode 360°, a sketch of how to create a virtual panoramic tour, and a brief look at future possibilities are the central topics of...

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