Project Category: Applications

“We hunters” – interactive digital experience at the “abrics de l’ermita” center for the interpretation of rock art (Ulldecona, Catalonia)

Abstract This article presents the “We Hunters” interactive experience, which aims to disseminate the UNESCO World Heritage rock art of Ulldecona (Catalonia) in a playful way. The multi-user touch surface is displayed at the Center for the Interpretation of Rock Art “Abrics de l’Ermita” (CIAR) since 2008 and constitutes a pioneering example of interdisciplinary collaboration, viability of low-cost project, and institutional impact of digital technologies applied to Cultural Heritage. Keywords Rock Art, multi-user surfaces, impact assessment The Rock Art of the Mediterranean Basin on the Iberian Peninsula is considered the largest set of rock-art representation in Europe and was...

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Carnuntum Augmented Reality mobile application

Abstract Bringing the romans remains to life using the latest technology at the site of the former roman capital of Carnuntum, Austria is one of the main goals of the archaeological park carnuntum. In 2018 it was therfore decided to invest into the production of an augmented & immersive reality application for mobile devices, bringing in the gathered and scientifically publicized data sets and spread the knowledge to a wider public. CarPK2018 from 7reasons Medien GmbH on Vimeo. Keywords Virtual Tours, VR, AR, Immersive Reality, Archaeology Carnuntum Augmented Reality mobile application Bringing the romans remains to life using the...

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Meet Vincent Van Gogh Experience

Abstract Based on the museum’s world leading Van Gogh collection and extensive research into Van Gogh’s life, experts of the Van Gogh Museum introduce an all-encompassing story of the man behind the art. The all new and award-winning traveling Meet Vincent van Gogh Experience takes audiences on an interactive journey through the life and art of Vincent van Gogh, beautifully rendered to simulate the world as he saw it. Co-created with the curators and other specialists of the world-renowned Van Gogh Museum, the one and only official Van Gogh experience is a unique journey of discovery for all ages,...

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Meeting Rembrandt: Master of Reality

Abstract Rembrandt van Rijn is one of the world’s most famous painters and one of the earliest masters of creating ‘virtual reality’. Meeting Rembrandt: Master of reality gives the user a unique opportunity to experience the possibilities of VR technology through Samsung Gear VR platform. What if you could have the chance to meet Rembrandt? The user can experience living a moment in time with the famous 17th century master painter and get close up and personal as he changes history forever with his controversial painting, the Night Watch. Keywords Digital storytelling, user experience, wayfinding technology, user-interface design, art,...

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ArtLens at the Cleveland Art Museum

Abstract ArtLens in the Cleveland Museum of Art has a clean and elegant UI (User Interface Design), which is exceptional for museum mobile applications. It is a real-time AR collection app, structured concerning multiple experiences and interaction of the visitor with VM. Interface is designed on a basis of being easily accessible and on a high level of user experience and user interaction. Technologies and tools are segmented on several different levels of user interaction. On-site gallery is a multifaceted, innovative experience that allows visitors to look closer, dive deeper and discover the museum’s collection using up-to-date digital technology...

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