Project Category: 3D

Holographic and Augmented Reality simulations for cultural heritage

Abstract This case study presents two Mixed Reality simulation technologies which can be used for cultural heritage simulations. These technologies are Augmented Reality (AR) and Holographic Mixed Reality (HMR). Augmented Reality in our case study employs both MetaioSDK and the recent ARKit while Holographic Mixed Reality uses Microsoft Hololens. Specifically, we compare the immersive experience, interaction modality, field of view and level of presence that each of these technologies provide. Our results have been first demonstrated at the Asinou church, a UNESCO Cultural Heritage monument located in Cyprus and are currently being deployed at the Greek Ministry of Culture....

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The new permanent exhibition of the prehistory department of the Museum of Natural History in Vienna

Abstract The permanent exhibition of the prehistory department of the Museum of natural history in Vienna has been completely renewed constituting a wide range of new approaches of didactics by making use of new technologies and concepts. 7 Reasons has been contracted to challenge the integration of new media solutions resulting in 26 diffferent setups for hardware, models and contents. Keywords: Virtual Museum, Virtuality in Museums, Museum, Augmented Reality, VR, AR, XR, Projections, Display, Virtual Reconstructions Virtual Museum, Virtuality in Museums, Museum, Augmented Reality, VR, AR, XR, Projections, Display, Virtual Reconstructions The new permanent exhibition of the prehistory department of...

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Hauger, Haller, Hav The permanent exhibition of the Midgard Viking Center in Borre, Norway

Abstract 7Reasons together with the Ludwig Bolzmann Institute of Archaeological Prospection and Virtual Archaeology (LBI Arch Pro) has undertaken the production of the new permanent exhibition at Borre Historical Center and its Site which consisting of various Augmented Reality Stations, Large Scale Projections, and an Interactive Movie show as well as the necessary content production. Keywords Augmented Reality, Large Scale Projections, Replicas, 180° Projections, Virtual Environments Hauger, Haller, Hav The permanent exhibition of the Midgard Viking Center in Borre, Norway Vestfold hosts some of the most famous Viking Age sites like the well-known ship burials at Oseberg and Gokstad....

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3-Dimensional Computed Tomography Scanning of Musical Instruments

Abstract The Germanische Nationalmuseum (GNM), Nuremberg, together with the Entwicklungszentrum Röntgentechnik (EZRT) of the Fraunhofer Institut für Integrierte Schaltungen, Erlangen, developed recommendations for the three-dimensional computed tomography (3D-CT) of musical instruments in a research project called MUSICES (MUSical Instrument-Computed tomography Examination-Standard). The project, which ran from 2014-2017, was funded by the German research funding association DFG. The project is presented here as a case study, as it makes an important contribution to expanding the documentation of museum objects, which, like musical instruments, are characterized by a great variety of forms, materials, sizes and composition, by adding an additional perspective...

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Secrets of the Past: Dion

Abstract Secrets of the Past: Dion is a mobile and PC videogame for children that simulates the work of archaeologists in ancient Dion, a city with a thousand years of history situated at the foothills of Mount Olympus in Greece. The game also offers access to and a context for the view of high-quality 3D reproductions of ancient artefacts found in the city’s Villa of Dionysus. Keywords Video Games, Simulation, Archaeology, Cultural Heritage, Photogrammetry Become an archaeologist and lead an excavation at the ancient Greek city of Dion! Your goal is to unearth the treasures of the Villa of...

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