Author: Margarita Papaefthymiou

WG 4.3 Gamification

1.Scope and ObjectivesThis working group focused on Gamification elements that will be integrated to the VMs. Gamification elements have the potential to motivate visitors to further research and explore the VM. Serious games...

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WG 4.1 VR/AR storytelling

1.Scope and ObjectivesThe way in which the content of a museum is presented is a factor that needs much attention. There are various ways to present an exhibition but which one is more suitable considering the medium in which it...

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