Author: konstantin

VR IN 2019 – WHAT IS THE FUTURE?

VR grew steadily in 2018. Standalone headsets like the VIVE Focus and Oculus Go tapped into a new market segment and brought new people to the platforms. The heavy-hitters like the Oculus Rift and HTC VIVE kept swinging, while the PlayStation VR led in terms of hardware sales (with rumors of a new headset coming in the future). Upcoming VR headsets will build on these foundations. In case, VR in 2019 is gearing for another bruising battle for dominance. Read...

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VR at Beijing’s Palace Museum

The imperial palace in Beijing, also known as the Palace Museum, is expanding its appeal to the smartphone generation. Their new VR experience is not only delivering a unique viewing experience but also allows people actually to traverse royal gardens, offering unprecedented recreation and interaction....

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Virtual Reality – History, Applications, Technology and Future

Virtual Reality (VR), sometimes called Virtual Environments (VE) has drawn much attention in the last few years. Extensive media coverage causes this interest to grow rapidly. Very few people, however, really know what VR is, what its basic principles and its open problems are. In this paper a historical overview of virtual reality is presented, basic terminology and classes of VR systems are listed, followed by applications of this technology in science, work, and entertainment areas. An insightful study of typical VR systems is done. All components of VR application and interrelations between them are thoroughly examined: input devices, output devices and software. Additionally human factors and their implication on the design issues of VE are discussed . Finally, the future of VR is considered in two aspects: technological and social. New research directions, technological frontiers and potential applications are pointed out. Read more...

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