Author: evangelia baka

A Seattle museum’s tech bonanza, from classic video games to virtual reality

It doesn’t look like much from the outside, especially cloaked in Seattle’s typical gray mist. But inside the three-story warehouse that contains Living Computers: Museum + Labs is a unique convergence of new and old technology that shows in a fun, hands-on way how ideas can improve and evolve over time. This may be the only place in the world where one can take a virtual ride in a 3-D-printed, self-driving car, then head upstairs to play Space Invaders on a wood-veneer Atari 2600 console while reclining on a plaid chair. The museum began in 2012 as a modest...

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Museum Tours for People Who Don’t Like Museum Tours

A spate of innovative tours aim to make museum visits more fun, and less dutiful.   On a recent Monday afternoon, Sarah Dunnavant, a 27-year-old actress and guide with the tour company Museum Hack, gathered her group of eight at the entrance of the Art Institute of Chicago, promising to reveal the “salacious, sexy and scary” parts of the museum in an animated two-hour “un-highlights” trip through the museum. She led the way to American folk art whirligigs, a fake Caravaggio and the arsenic-laced green paint favored by Vincent van Gogh. She passed out candy to keep spirits from flagging, discussed...

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How virtual worlds can recreate the geographic history of life

The Amazon and the adjacent Andean slopes in South America host an astonishing richness of plants and animals. These species have been sources of food, shelter and medicine since the arrival of humans and a target of scientific curiosity since the days of the earliest European naturalist explorers. What processes produce such hot spots of species richness, and why does biodiversity gradually decline towards higher latitudes and drier climates? Scientists have proposed many competing explanations, but there is no easy way to test them. As biogeographers, those of us who study the geography of life on the planet, we do not have the option of...

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Art Embraces Video Games in ‘I Was Raised on the Internet’ Exhibition

Few topics in video game circles elicit more groans than the debate about whether games should be considered artworks. Advocates for games want to see them garner the same cultural recognition as books, films, or paintings, and use “art” as shorthand for achieving that status. But in the rush to declare “Super Mario Bros.” a great work of art, we may be skipping over the intricacies of both how artists who may or may not think of themselves as game developers are using games in their work and how less mechanical “interactions” in and around games construct a complicated...

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