Author: Andreas Richter

Immerse into the Habitat ‘Soil’: Senckenberg Museum für Naturkunde Görlitz (Germany) provides VR experience for its audiences

Copyright Photo: Senckenberg-Museum/Hapto The Senckenberg Museum für Naturkunde Görlitz allows visitors to experience inaccessible living spaces in a way that would not have been possible before. Virtually shrunk to the size of an insect, visitors penetrate the forest floor and learn about the organisms living in it from a completely new perspective. Through interactions with virtual organisms and the immersive and emotional experience of the habitat soil, completely new approaches to scientific content are created in the museum. The testing of innovative digital mediation formats with the aim of bringing research in natural history museums up-to-date closer to a broad...

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OMAF – First international Standard for VR Streaming

Image source: Fraunhofer – HHI Virtual worlds are in high demand, whether in computer games or even in planning processes in the industry, as well as in streaming video services. The delivery and storage standard OMAF, developed by the MPEG Group, will ensure in the future that all VR devices speak the same language and are compatible with each other. The HEVC Tile Based Streaming Technology from Fraunhofer HHI will enable a significant increase in the resolution of 360-degree videos with OMAF. Thus, high-definition video footage is making its way into Virtual Reality. The OMAF standard that has been developed...

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GATEWAY TO INFINITY – Germany’s first immersive Movie

Fraunhofer HHI and UFA presented Germany’s first volumetric film test production at NAB in Las Vegas The “3D Human Body Reconstruction (3DHBR)” technology of the Fraunhofer Heinrich Hertz Institute HHI is being used for the first time in cooperation with UFA GmbH in the course of a joint test production for the immersive film “GATEWAY TO INFINITY” as a volumetric virtual reality experience. Viewers can immerse themselves in a science fiction world on a foreign planet. Viewers with virtual reality glasses can view the actors of the movie at very close range and from various perspectives. Thus the viewer is immersed directly in the scene, experiencing the story close up and personally. This level of immersion and virtual experience is entirely new. An innovative reconstruction method makes it possible to generate dynamic 3D models of people that appear natural, going far beyond the conventional animation of virtual characters. In this test production, the 3D models were created based on real actors so that gestures, facial expressions and textures (skin, hair and fabric) could be recorded in detail. This made the lifelike reconstruction of facial expressions and moving clothing possible. The Fraunhofer Heinrich Hertz Institute is planning to build a fully functional VR production studio for “3D Human Body Reconstruction (3DHBR)” starting in mid-2017. This test production with the UFA is an important milestone along the way for the Fraunhofer HHI....

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Virtual 3D Environment for Cultural Heritage Artifacts by ICS-FORTH

Ambient Intelligence Environments (AmI) of the Foundation for Research and Technology-Hellas (FORTH) explores innovative means to provide interaction with digital and physical artefacts in various contexts, including Cultural Heritage Institutions.The Virtual 3D Environment for Cultural Heritage Artifacts is a virtual reality application that allows users to grasp and manipulate three dimensional items located in a virtual environment of cultural heritage. Users have access to archaeological exhibits that can be viewed, rotated and magnified in the virtual environment. In addition, the system allows users to modify the lighting of the selected 3D object aiming to highlight its details (2 draggable spotlights are...

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Ambient Intelligence Programme (AmI) by Foundation for Research and Technology- Hellas

The Ambient Intelligence (AmI) Programme at the Institute for Computer Science of the Foundation for Research and Technology (ICS-FORTH) is a long-term horizontal interdisciplinary RTD Programme aiming to develop and apply pioneering human-centric AmI technologies and Smart Environments. The Programme constitutes a platform for cooperative research towards developing and studying AmI-related technologies and assessing their impact upon the individual, as well as upon the society as a whole, but also as a unique showcase for demonstrating the potential, added-value and benefits of AmI technologies in different aspects of everyday life and activities. The activities of the AmI Programme include...

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