Author: Andreas Richter

Inside Tumucumaque – Experience the Amazon Rainforest and its Wildlife virtually

Inside Tumucumaque allows us to immerse ourselves in the ecosystem of the Amazon rainforests and slip into the role of its native wildlife. The creatures’ senses are interpreted both visually and haptically, based on scientific research, which is presented in an entertaining and exciting format. This VR experience offers unique access to and a playful discovery tour of a highly endagered region of the world. Thus contributes to a deeper understanding of the endangered biodiversity on our planet. Inside Tumucumaque was developed in cooperation with the digital production artists of Artificial Rome and the scientific support of the Museum für...

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SKELEX – Immersive Experience with Fragile Exhibits and Research Objects

What kind of creative possibilities can be realised if digitised cultural data is made freely available and reusable?  Skelex is  another interesting and promising example of the German Open Cultural Data Hackathon Coding Da Vinci. Skelex is a VR application that places a digital visitor into a virtual natural history museum. There he can do what is normally not allowed: he can touch and handle exhibits. More interactive possibilities allow for disassembling skeletons, enlarging and measuring, as well as displaying annotations and additional information that accompanies each part of the exhibit. Skelex is a VR app that creates a unique...

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Altlas – VR Application invites to a Geographical Discovery Tour

What kind of creative possibilities can be realised if digitised cultural data is made freely available and reusable? What is presented here is Altlas an interesting and promising approach chosen from the Coding Da Vinci Ost 2018 intitiative that brought together creative media designer and cultural institutions. Altlas is a VR Desktop Application for an interactive discovery tour through time and space. Based on historical maps and metadata from Leibniz-Instituts für Länderkunde e.V., Geographische Zentralbibliothek, and Wikidata the user has the choice between different sets of maps that are categorized into different topics allowing for interactive control comparing historical maps with geographical situation...

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Opening up Cultural Heritage Data – Coding da Vinci

Coding da Vinci is the first German open cultural data hackathon. Founded in Berlin in 2014, Coding da Vinci brings cultural heritage institutions together with the hacker & designer community to develop ideas and prototypes for the cultural sector and for the public. Coding da Vinci runs for a total of at least 6 weeks. The sprint begins with a two-day kick-off event: plenty of time for institutions to present their data sets, and for participants to make contact with the cultural heritage institutions, develop project ideas, and form teams. Over the next weeks, the teams work together to...

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Data Management and Semantic Structures for Cross-disciplinary Research

Datasets produced by user communities in various scientific fields rely on different standards, approaches, and logical organization of links between data. Ontologies and Semantic structures and tools have been developed to improve data sharing, interoperability and data discovery. The Workshop aims at bringing user communities from Life Sciences, Climatology and Digital Cultural Heritage together by providing them a stage for sharing knowledge, good practices and experiences. The Workshop will build on the capacities that two H2020-funded projects, VI-SEEM and SIMDAS Phase 1, generated. The VI-SEEM Project has created a unique Virtual Research Environment (VRE) in the SEEM region, with...

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