Author: Andreas Richter

VR Diving in the Baltic Sea – NABU presents OstseeLIFE

From September on, everyone can experience the secrets and beauties of the Baltic Sea for the first time – without fins and snorkels, from home or on the way. This is made possible by NABU (Nature And Biodiversity Conservation Union) with OstseeLIFE, Germany’s first virtual underwater reality (VR) of a native sea. The experience then becomes deceptively real with VR glasses: With the innovative technology “Authentic VR” you control the “dive” through the Baltic Sea with your own eyes! With OstseeLIFE  NABU, one of the oldest and largest environment associations in Germany. aims to raise awareness of how fascinating...

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Robotics & Simulation Facilities at NASA’s Johnson Space Center

NASA’s Johnson Space Center in Houston offers a variety of capabilities to conceive, develop, adapt, infuse, and sustain intelligent systems, robotics systems, and real-time simulation systems within the programs and tasks assigned to the center. For example the Virtual Reality Laboratory (VRL) is an immersive training facility that provides real time graphics and motion simulators integrated with a tendon-driven robotic device to provide the kinesthetic sensation of the mass and inertia characteristics of any large object (<500lb) being handled....

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Mars Immersion: NASA Concepts Bring Precision to New Virtual Reality Experience

Advances in virtual reality are creating remarkable opportunities for individuals to immerse themselves in worlds that are impossible, unlikely or simply out of human reach right now. Mars 2030, a new interactive, virtual Mars experience, would allow people to simulate life on the Red Planet. The project, a collaboration between NASA, multi-platform media company FUSION Media and MIT’s Space Systems Laboratory, is available for the Oculus Rift, Google Cardboard, and Samsung VR Gear via Valve’s Steam marketplace and on Fusion.net....

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Seeing is Believing – VR the next era of War Art

All existing representations of war express a common desire: Take me there. Show me what I don’t know and can’t comprehend happens in other corners of the world. Make it real. Make it real so that in experiencing this reality we will change for the better, and war will end for good. There has never been a more powerful medium to experience the horrible and inhumane than virtual reality. Garbo Arora addresses different approaches of representing war and its horrors. Source: Garbo Aurora on...

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A Chilling VR Experience Offers an Unforgettable Immersion Set at the US Border

Academy-award winning filmmaker Alejandro G. Iñárritu, known for critically-adored films as Amores Perros, Babel, Birdman and The Revenant, based the art show production ‘Carne y Arena’ on his interviews with actual Central American and Mexican refugees who crossed the US border. “Their life stories haunted me, so I invited some of them to collaborate with me in the project,” writes Iñárritu in a statement. “I’ve experimented with VR technology to explore the human condition in an attempt to break the dictatorship of the [movie] frame—within which things are just observed—and claim the space to allow the visitor to go through a direct experience walking...

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