Exploring New Horizons – Call open for iPRES 2019

iPRES is the premier international conference on the preservation and long term management of digital materials. The 16th International Conference on Digital Preservation will be held on September 16-20, 2019 in Amsterdam, The Netherlands. The conference will bring...

The Time Machine FET Flagship

The Time Machine FET Flagship builds a Large Scale Simulator mapping 2000 years of European History, transforming kilometres of archives and large collections from museums into a digital information system. These Big Data of the Past are common resources for the...

Where next for virtual reality art?

The first consumer version of the Oculus Rift virtual reality headset – a display device for viewing and navigating computer-generated, or ‘virtual’, environments – was released in the spring of 2016. That summer, I had my first virtual reality (VR) experience. I knew...

3D Virtual Museum

A very nice collection of 3d scanned objects, sites and monuments in italy  has been made available with the help of 3d archaeo lab.  The objects can be viewed and selected items can be downloaded for non commercial use. Site...

Vermeer Goes VR

Recently, I saw one of the greatest exhibitions of all time: all 36 of the extant paintings by Johannes Vermeers all gathered in one place -- including the celebrated Girl with a Pearl Earring  -- in one exhibition.  And all I had to do was download the Google Arts...

Museums in a Digital World

A new special issue of ICOM’s peer-reviewed journal, Museum International, is dedicated to the theme “Museums in a Digital World”. This issue includes an article by Ana Carvalho and Alexandre Matos (ICOM Portugal) about the Mu.SA project. The article is...

Trickeye 3D Museum in Seoul

Forget about ordinary 3D exhibits in the museum! With Trick Eye Museum’s very own Augmented Reality Technology (AR:T) implemented onto the installations, you can be immersed with the thrilling sound, lights and other effects that create realistic illusions.

VR IN 2019 – WHAT IS THE FUTURE?

VR grew steadily in 2018. Standalone headsets like the VIVE Focus and Oculus Go tapped into a new market segment and brought new people to the platforms. The heavy-hitters like the Oculus Rift and HTC VIVE kept swinging, while the PlayStation VR led in terms of...

VR at Beijing’s Palace Museum

The imperial palace in Beijing, also known as the Palace Museum, is expanding its appeal to the smartphone generation. Their new VR experience is not only delivering a unique viewing experience but also allows people actually to traverse royal gardens, offering...

Hand tracking built directly into the headset.

LG Files Patent For VR Headset With Haptic Feedback And 6 Cameras Aside from the LG 360 VR headset for the company’s range of smartphones, LG hasn’t really tried to enter the virtual reality (VR) market in the same way as rival Samsung. LG has been working on a...

Varjo VR, a new reality

The resolution of VR devices on the market today is just 1/100 of what the average human eye can see. People with vision that poor aren’t even allowed to drive a car in the real world. The first big step is our Bionic Display™, which lets you see VR in human-eye...

“Rome Reborn”

The ambitious undertaking, painstakingly built by a team of 50 academics and computer experts over a 22-year period, recreates 7,000 buildings and monuments scattered across a 5.5 square mile stretch of the famed Italian city.

Jatayu sculpture: A myth comes alive

There is a story that is familiar to almost every resident in Chadayamangalam village in Kollam district, Kerala. Legend has it that it was on a rocky peak near the village that the mythological giant eagle of the Ramayana fell while fighting Ravana. Thereafter, the...

Collaborative scenarios in multi-user VR Museums

While real museums and exhibitions have to deny access to more visitors for security reasons and to avoid overcrowding, we expect virtual museums and exhibitions to be visited by an enormous number of people in the future.   Such a multi-user VR creates potentially...

Europe for Culture Conference in Brussels

A special day with a room fully packed of Experts on #DigitalHeritage coming from all over #Europe in the spirit of #EuropeForCulture to brainstorm about the lessons learned from their #EU #H2020 projects. #ViMMuseum , #InceptionEU projects together with #unesco_dch...

The Future Of Virtual Reality Is Wireless

In recent months we’ve been talking about some new definitions and marketing terms that are coming into more popular use — “wireless” and “standalone” VR. While we’ve seen hints of it in 2018, next year is when the technology will really take off.Before I get into why...

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