Digitisation changes how we work and collaborate together. Tools for 3D visualisation are widely spread in industry and business sector, but their applicability normally ends at the borders of the company. Isolated applications prevent communication and exchange of 3D data between business partners. VENTUS is a project that aims at developing a simple and flexible system for the exchange of 3D models on the basis of 3D gaming engines. The project focuses not only on interoperability but also on interactivity to enable real-time collaboration between partners. Each user should be informed about his or her viewer’s position in relation to the others. All participants of the 3D VR should be enabled to handle and to move 3D models, to communicate with gestures and to link annotations during collaborative design reviews. The project will examine several study cases and will develop a system according to the requirements of small and medium-sized companies.

Duration of the project: 1.4.2017-31.3.2019
Funded by the Institut für angewandte Forschung Berlin (IFAF-Berlin)
Cooperating partners: Beuth Hochschule für Technik Berlin, Hochschule für Technik und Wirtschaft Berlin and six other commercial partners.