Virtual reconstructions in transnational research environments – the web portal “Palaces and Parks in former East Prussia”, funded by the Leibniz Association (07/2013 – 06/2016)

Principal applicant
Herder Institute, Prof. Dr. Peter HaslingerDr. Dietmar Popp

Project Coordinator
Dr. Piotr Kuroczyński

Cooperation Partner
The University of Greifswald, Prof. Dr. Kilian Heck
Center for Media and Interactivity, The Justus Liebig University Giessen, Prof. Dr. Henning Lobin
Institute of Information Technology, Lodz University of Technology, Prof. Dr. Maria Pietruszka
Digital Humanities working group, Friedrich-Alexander-Universität Erlangen-Nürnberg, Prof. Günther Görz
Institute for Space Representation, Frankfurt am Main 

Partner
Museum of Warmia-Masuria, Olsztyn (Poland)
Museum Friedländer Tor, Kaliningrad (Russian Federation)
Ostpreußisches Landesmuseum Lüneburg

The cultural heritage of the former German Region of East Prussia constitutes an integral part of the Polish, Russian and Lithuanian cultural landscape. However, many architectural monuments, including 18th-century palaces and parks, were lost or destroyed in wars or through neglect. Some twenty years after the political turnarounds of 1989/91, they impose particular requirements on (art) history and architectural history research and documentation. They are at the same time a challenge and an opportunity for the Digital Humanities in the economically and culturally heavily weakened border region of the European Union.
The international and interdisciplinary project, Virtual Reconstructions in Transnational Research Environments – the Web Portal: Palaces and Parks in Former East Prussia examines the process of computer-based 3D reconstruction of lost architecture and interior decoration. The project is funded by the Leibniz Association from 2013 to 2016. The preliminary results are based on the digital reconstruction of ruins of two  baroque palaces: Schlodien, or Gładysze, now in Poland, and Friedrichstein, or Каменка, now in the Russian Federation. The results are concerned with indexing of sources, documentation, semantic modelling, and visualization of 3D data sets using WebGL-technology. The focus is on the development of a Cultural Heritage Markup Language (CHML), a human and machine-readable XML Schema for semantic annotation and integration of various meta and paradata, including the labelling of geometrical, material, and light characteristics in the source code.
In addition to the research-based digital reconstruction of both palaces, the project aims to represent the available knowledge and contribute new original research. The content of the knowledge portal under development cross-references research in the area of architecture, art history, history, information technology and knowledge transfer. In the medium term, the project aims to define standards for the web-baseddelivery, e-documentation and presentation of 3D data sets of destroyed architectural landmarks and artworks. A prototype of an open research environment for digital reconstruction has been conceived and designed by the project partners as a scholarly and didactic tool. Since the foundation of the Digital Reconstruction working group, the work is embedded in the Digital Humanities in the German-Speaking Region.

Vom April 2015 bis März 2016 wird die Forschungsumgebung innerhalb des Projekts “Dohna-Schlodien. Ein virtueller Ausstellungskatalog“, gefördert von der Beauftragen der Bundesregierung für Kultur und Medien, in Deutschland und Polen in einem Anwendungskontext getestet und ausgebaut.

In dem begleitenden Projekt am Fachgebiet Digitales Gestalten an der Technischen Universität Darmstadt (Hauptantragsteller), dem Fachgebiet CAD an der TU Warschau/Warszawa sowie dem Institut für Kunstgeschichte der Adam Mickiewicz Universität in Posen/Poznań wird die historische Entwicklung des Schlosses Schlodien/Gładysze (Polen) und seiner Parkanlage im Rechner analysiert, dokumentiert, rekonstruiert und visualisiert.

Die Ergebnisse werden innerhalb der zur Verfügung stehenden virtuellen Forschungsumgebung nachhaltig erschlossen und fließen in das interaktive “Virtuelle Museum“ ein, welches am Herder-Institut bis Juni 2017 entwickelt wird.

Die Projektdaten zu dem begleitenden Projekt an der Technischen Universität Darmstadt entnehmen Sie bitte dieser Seite (siehe unten).

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