Author: George

Virtual and augmented reality in performing arts: Shakespeare

“What Shakespeare is tapping into is some of the latest cutting-edge technology in 1610 and referencing that in his work. I am absolutely sure that if Shakespeare was alive today he’d be going, ‘Give me some more of that.'” Theatre has traditionally embraced technology. In Victorian times, John Henry Pepper showed off a technique that became known as Pepper’s Ghost at a theatrical production of Charles Dickens’s The Haunted Man and theatregoers were suitably impressed. Reaction from a digitally cynical 21st Century audience was, according to Mr Doran, equally good. ‘There were some pretty astonished faces. It is quite mind-blowing when you see it for the first time. It is amazing technology when you can harness it. It takes quite a while to harness it but I think it is a brave new world.” sources BBC: http://www.bbc.com/news/technology-38000619 see the Video at: https://www.rsc.org.uk/the-tempest/video-creating-the-tempest...

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3d conform, tools and expertise for 3D collection formation

The 3D-COFORM consortium has one over-riding aim: to establish 3D documentation as an affordable, practical and effective mechanism for long term documentation of tangible cultural heritage. In order to make this happen the consortium is highly conscious that both the state of the art in 3D digitisation and the practical aspects of deployment in the sector must be addressed. Hence 3D-COFORM proposes an ambitious program of technical research, coupled with practical exercises and research in the business of 3D to inform and accelerate the deployment of these technologies to good effect. The 3D-COFORM project will advance the state-of-the-art in 3D-digitisation and make 3D-documentation an everyday practical choice for digital documentation campaigns in the cultural heritage sector. The project addresses all aspects of 3D-capture, 3D-processing, the semantics of shape, material properties, metadata and provenance, integration with other sources (textual and other media); search, research and dissemination to the public and professional alike. A strong technical research program is complemented by research into practical business aspects: business models for exploitation of 3D assets, workflow planning and execution for mass digitisation, socio-economic impact assessment; and above all the creation of a Virtual Centre of Competence in 3D digitisation. The VCC-3D will act as a catalyst in enhancing the sector’s capacity for mass digitisation of 3D assets – the tangible artefacts of the physical cultural heritage of the world. The 3D-COFORM consortium brings...

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Indicators on the Impact of Cultural Activities on Democracy

Indicators on the Impact of Cultural Activities on Democracy This collection of research papers, (draft) documents and comments intends to foster a broader debate on methodological and content issues of projects aiming at the development of indicator frameworks or indexes related to culture, in general, and to cultural contributions to democracy, in particular. It includes different indicator or index-related exercises in Europe and other parts of the world, starting with: The work carried out in 2014 on the Council of Europe draft indicator framework on culture and democracy (Michael Hoelscher); The “Dutch Arts Index” as described in a presentation of the Boekman Foundation (Lisa van Woersem); Plans for a “”European Cultural Vitality Index””, introduced by the European Cultural Foundation (Lyudmila Petrova/Tsveta Andreeva) and the ERICarts Institute; as well as A statistical method to assess “”The True Value of the Culture and Creative Sectors in Europe”” by Compendium expert Michael...

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Tholos, Avirtual reality Muesum in athens

The “Tholos” is the (FHW) Foundation’s new dome-shaped Virtual Reality “Theatre” with a capacity of 130 people. It is a building of exceptional architectural design and with unique technological infrastructure, which hosts FHW’s digital collections. The “Tholos” resembles a planetarium regarding its natural and morphological characteristics. However, their only common characteristic is the semi-circular shape of the projection surface. The exterior shape of the “Tholos” refers to a whirling celestial body. It a sensation that is rendered through the processing of surfaces and the selection of materials, such as the successive rings that surround the external shell and the special lights that make it stand out during the night. Thus, the “Tholos” becomes a symbol of Hellenism and characterizes Pireos street. The shows will be interactive, controlled by the spectator, and not static. It is a unique experience of immersion into the virtual world, which is characterized by immediate response, flexibility, originality and liveliness....

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